![]() ![]() Hopefully the biggest issues will be history come this weekend. Still, dropping a huge update on a Friday seems ill advised. CIG has also been very communicative, and the status tracker is a good way to show what progress is being made on fixing the issues. "Thats what I'm excited for." A lot of people in the replies seemed to agree.Ĭertainly, it's not like wobbly updates aren't commonplace, and there's no denying that this one is beefier than usual. "People are bitching about not being able to play the game but pay zero attention to the fact that these bugs are here because CIG pushed out a patch with so much content," wrote Surera. Some players, meanwhile, are trying to find a silver lining. "I've been a backer since day one," added Admiral Grogan. Of course, a lot of these players have invested huge amounts of time and money into Star Citizen already, so a dodgy update won't put them off entirely. This is embarrassingly bad, even by star citizen standards." Star Citizen, the massive spaceflight simulator from Wing Commander series creator Chris Roberts, received new ships and a. "Managed to get in ONCE for 10 minutes and nothing could be interacted with. "Dozens of login attempts," AdmiralGrogan wrote on the official forums. "I've been playing for hours, but I can't hail ATC, use my inventory, claim a ship, land when I do get through to ATC, accept any missions, or use any terminals," Star Citizen player dasinternet noted on the subreddit. Star Citizens 3.18 update finally released on the games Public Test Server this week, adding some incredible new features, technologies, and gameplay to th. Players who have been able to log in have still encountered other problems. On the official forums and subreddit players have been expressing their frustration and sharing their failed attempts to play the game. The issues remain unresolved, however, four days after the launch of the update. The maintenance is over now, and the severity has since been downgraded to "partial outage" while CGI validates "the outcome of infrastructure maintenance". On Monday, the developer escalated the severity of the issues to "major outage" and took the game offline so the team could perform "a series of modifications" to the Persistent Entity Streaming infrastructure. Check out our summary of last week’s ATV right here. Star Citizen is available now for backers on PC. The current goal is to use those assets to create at least a hundred more. ![]() It has taken the team years just to reach this point of completion with the Stanton System. One thing that remains to be seen, however, is just how well this SolEd tech will actually help CIG realize its full vision for Star Citizen. All of that uniqueness is expected to translate to the final game. In terms of environments, archivist Cherie Heiberg mentioned diamond planets, planets that rain glass and stellar clouds that taste like raspberry schnapps. Firstly the Giveaway Winner for January’s Cutlass Steel & game package was archerversuslight. This is a Star Citizen and BoredGamer Update for what’s happening this month and what’s to look forward to. Certain moons still take 15 hours to drive across. February is upon us and Star Citizen is a magnitude more busy than it was in January. That being said, players shouldn’t be too concerned about this decision impacting Star Citizen’s scope and variety. The scaling is meant to alleviate that downtime. In certain tests, it took 20 minutes to reach destinations at quantum travel speeds. As of now, everything in the Star Citizen universe is being designed to one-tenth of its actual scale. For example, how might planets be rotated or positioned in certain circumstances? How might those factors impact the position of asteroids? SolEd takes all of that into account.ĭespite that realism, however, there are concessions the development team must make for the sake of player usability. In other words, it takes the astronomic research of the developer’s consulting partners and puts it into action instantly. Made in Germany, the tool is designed to more easily create the hierarchy of suns, planets and moons that bring that will bring Star Citizen’s universe together. The headliner of this episode was CIG’s new solar system creation technology called SolEd. It’s meant to look simple from the front, with more intricate style as the player approaches. Vehicle artist Chris Smith goes into excruciating detail about the creation of the bike, but all you truly need to see is the design above. It’s designed for racing and combat, and it’s meant to compete with the existing Dragonfly. As for ships, the star of the show was the armored Nox bike made with Xi'An technology. ![]()
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